Friday, June 16, 2017

Friday Fun Yay!



Friday

Did You Know?!

The name Friday comes from the Old English Frīġedæġ, meaning the "day of Frige", a result of an old convention associating the Old English goddess Frigg with the Roman goddess Venus, with whom the day is associated in many different cultures.





1. Provide an overview of your project/artifact. (For example: I designed a video game using Scratch programming where the player, or snowman, has to catch 5 snowflakes and avoid the flying flames.)
2. What were the important learning targets of this project/artifact? (What were the requirements for the project?)
3. What were the computer science concepts used for this project/artifact? (Variables, loops, conditional statements, functions, lists/arrays, methods, etc.)       
4. What were the computational thinking principles used for this project/artifact? (Abstraction, algorithms, correctness, efficiency, iteration or loop statements, variables, etc.)
5. How does this project/artifact relate to the “real” world? What did you learn or use that will help you outside the classroom?
6. In this project/artifact, what did you particularly want others to notice?
7. What would you improve if you could do this over again?

8. Does this project/artifact reflect the effort you put into it? Why or why not?




If you have not yet shared your google drive folder portfolio, please share to ywic.nmsu@gmail.com





If you are a new camper (afternoon group) 
or an alumni who will not be joining us for week three, 
please take the correct survey below.








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