If you are in the afternoon camp, and some of you in the morning camp, today is your last day!
We hope you had as much fun as we did!
We hope to see you next summer!
1. Provide an overview of your project/artifact.
(For example, I designed a video game using Scratch programming where the player, or snowman, has to catch 5 snowflakes and avoid the flying flames.)
(For example, I designed a video game using Scratch programming where the player, or snowman, has to catch 5 snowflakes and avoid the flying flames.)
2. What did you plan to learn from your project? Did you meet this target?
3. What computer science concepts did you use in your project? (Variables, loops, conditional statements, functions, lists/arrays, methods, etc.)
4. What computational thinking principles did you use in your project? (Abstraction, algorithms, correctness, efficiency, iteration or loop statements, variables, etc.)
5. How does your project relate to the “real” world? What did you learn or use that will help you outside the classroom?
6. In your project, what did you particularly want others to notice?
7. What would you improve if you could do this over again?
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