Sunday, June 11, 2017

Creative Genius



Use your Creative Genius


Janis Joplin broke ground for women in rock music, rising to fame in the late 1960s and becoming known for her powerful, blues-inspired vocals.


With her forceful, gutsy singing style, Joplin amazed audience members and was unlike any other white female vocalist at the time.

In recognition of her significant accomplishments, Joplin was inducted into the Rock and Roll Hall of Fame in 1995, honored with a Recording Academy Lifetime Achievement Award at the Grammy Awards in 2005, and has been dubbed the "First Lady of Rock n Roll."


You are a creative genius, too.



Whether you are building a song in C with Lilypad Arduino, designing a website, 
creating a game, programming a story - ETC - 

YOU ARE A CREATIVE, CODING GENIUS!

Explore different ways.

Try new codes.

Develop new skills.
1. Provide an overview of your project/artifact. (For example: I designed a video game using Scratch programming where the player, or snowman, has to catch 5 snowflakes and avoid the flying flames.)

2. What were the important learning targets of this project/artifact? (What were the requirements for the project?)

3. What were the computer science concepts used for this project/artifact? (Variables, loops, conditional statements, functions, lists/arrays, methods, etc.)       

4. What were the computational thinking principles used for this project/artifact? (Abstraction, algorithms, correctness, efficiency, iteration or loop statements, variables, etc.)

5. How does this project/artifact relate to the “real” world? What did you learn or use that will help you outside the classroom?

6. In this project/artifact, what did you particularly want others to notice?

7. What would you improve if you could do this over again?


8. Does this project/artifact reflect the effort you put into it? Why or why not?



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